The Unix operating system design is centered on its filesystem, which has several interesting characteristics. We’ll review the most significant ones, since they will be mentioned quite often in forthcoming chapters.
A Unix file is an information container structured as a sequence of bytes; the kernel does not interpret the contents of a file. Many programming libraries implement higher-level abstractions, such as records structured into fields and record addressing based on keys. However, the programs in these libraries must rely on system calls offered by the kernel. From the user’s point of view, files are organized in a tree-structured namespace, as shown in Figure 1-1.
All the nodes of the tree, except the leaves, denote directory
names. A directory node contains information about the files and
directories just beneath it. A file or directory name consists of a
sequence of arbitrary ASCII characters,[*] with the exception of / and of the null character \0.
Most filesystems place a limit on the length of a filename, typically
no more than 255 characters. The directory corresponding to the root
of the tree is called the root directory. By
convention, its name is a slash (/
). Names must be different within the same
directory, but the same name may be used in different
directories.
Unix associates a current working directory with each process (see the section "The Process/Kernel Model" later in this chapter); it belongs to the process execution context, and it identifies the directory currently used by the process. To identify a specific file, the process uses a pathname, which consists of slashes alternating with a sequence of directory names that lead to the file. If the first item in the pathname is a slash, the pathname is said to be absolute, because its starting point is the root directory. Otherwise, if the first item is a directory name or filename, the pathname is said to be relative, because its starting point is the process’s current directory.
While specifying filenames, the notations “.” and “..” are also used. They denote the current working directory and its parent directory, respectively. If the current working directory is the root directory, “.” and “..” coincide.
A filename included in a directory is called a file hard link, or more simply, a link. The same file may have several links included in the same directory or in different ones, so it may have several filenames.
The Unix command:
$ ln p1 p2
is used to create a new hard link that has the pathname p2
for a file identified by the pathname
p1
.
Hard links have two limitations:
It is not possible to create hard links for directories. Doing so might transform the directory tree into a graph with cycles, thus making it impossible to locate a file according to its name.
Links can be created only among files included in the same filesystem. This is a serious limitation, because modern Unix systems may include several filesystems located on different disks and/or partitions, and users may be unaware of the physical divisions between them.
To overcome these limitations, soft links (also called symbolic links) were introduced a long time ago. Symbolic links are short files that contain an arbitrary pathname of another file. The pathname may refer to any file or directory located in any filesystem; it may even refer to a nonexistent file.
The Unix command:
$ ln -s p1 p2
creates a new soft link with pathname p2
that refers to pathname p1
. When this command is executed, the
filesystem extracts the directory part of p2
and creates a new entry in that directory
of type symbolic link, with the name indicated by p2
. This new file contains the name
indicated by pathname p1
. This way,
each reference to p2
can be
translated automatically into a reference to p1
.
Unix files may have one of the following types:
Regular file
Directory
Symbolic link
Block-oriented device file
Character-oriented device file
Pipe and named pipe (also called FIFO)
Socket
The first three file types are constituents of any Unix filesystem. Their implementation is described in detail in Chapter 18.
Device files are related both to I/O devices, and to device drivers integrated into the kernel. For example, when a program accesses a device file, it acts directly on the I/O device associated with that file (see Chapter 13).
Pipes and sockets are special files used for interprocess communication (see the section "Synchronization and Critical Regions" later in this chapter; also see Chapter 19).
Unix makes a clear distinction between the contents of a file and the information about a file. With the exception of device files and files of special filesystems, each file consists of a sequence of bytes. The file does not include any control information, such as its length or an end-of-file (EOF) delimiter.
All information needed by the filesystem to handle a file is included in a data structure called an inode. Each file has its own inode, which the filesystem uses to identify the file.
While filesystems and the kernel functions handling them can vary widely from one Unix system to another, they must always provide at least the following attributes, which are specified in the POSIX standard:
File type (see the previous section)
Number of hard links associated with the file
File length in bytes
Device ID (i.e., an identifier of the device containing the file)
Inode number that identifies the file within the filesystem
User group ID of the file
Several timestamps that specify the inode status change time, the last access time, and the last modify time
Access rights and file mode (see the next section)
The potential users of a file fall into three classes:
The user who is the owner of the file
The users who belong to the same group as the file, not including the owner
All remaining users (others)
There are three types of access rights -- read, write, and execute — for each of these three classes. Thus, the set of access rights associated with a file consists of nine different binary flags. Three additional flags, called suid (Set User ID), sgid (Set Group ID), and sticky, define the file mode. These flags have the following meanings when applied to executable files:
suid
A process executing a file normally keeps the User ID (UID ) of the process owner. However, if the executable file has the
suid
flag set, the process gets the UID of the file owner.sgid
A process executing a file keeps the user group ID of the process group. However, if the executable file has the
sgid
flag set, the process gets the user group ID of the file.sticky
An executable file with the
sticky
flag set corresponds to a request to the kernel to keep the program in memory after its execution terminates.[*]
When a file is created by a process, its owner ID is the UID of
the process. Its owner user group ID can be either the process group
ID of the creator process or the user group ID of the parent
directory, depending on the value of the sgid
flag of the parent directory.
When a user accesses the contents of either a regular file or a directory, he actually accesses some data stored in a hardware block device. In this sense, a filesystem is a user-level view of the physical organization of a hard disk partition. Because a process in User Mode cannot directly interact with the low-level hardware components, each actual file operation must be performed in Kernel Mode. Therefore, the Unix operating system defines several system calls related to file handling.
All Unix kernels devote great attention to the efficient handling of hardware block devices to achieve good overall system performance. In the chapters that follow, we will describe topics related to file handling in Linux and specifically how the kernel reacts to file-related system calls. To understand those descriptions, you will need to know how the main file-handling system calls are used; these are described in the next section.
Processes can access only “opened” files. To open a file, the process invokes the system call:
fd = open(path, flag, mode)
The three parameters have the following meanings:
path
Denotes the pathname (relative or absolute) of the file to be opened.
flag
Specifies how the file must be opened (e.g., read, write, read/write, append). It also can specify whether a nonexisting file should be created.
mode
Specifies the access rights of a newly created file.
This system call creates an “open file” object and returns an identifier called a file descriptor. An open file object contains:
Some file-handling data structures, such as a set of flags specifying how the file has been opened, an
offset
field that denotes the current position in the file from which the next operation will take place (the so-called file pointer), and so on.Some pointers to kernel functions that the process can invoke. The set of permitted functions depends on the value of the
flag
parameter.
We discuss open file objects in detail in Chapter 12. Let’s limit ourselves here to describing some general properties specified by the POSIX semantics.
A file descriptor represents an interaction between a process and an opened file, while an open file object contains data related to that interaction. The same open file object may be identified by several file descriptors in the same process.
Several processes may concurrently open the same file. In this case, the filesystem assigns a separate file descriptor to each file, along with a separate open file object. When this occurs, the Unix filesystem does not provide any kind of synchronization among the I/O operations issued by the processes on the same file. However, several system calls such as
flock( )
are available to allow processes to synchronize themselves on the entire file or on portions of it (see Chapter 12).
To create a new file, the process also may invoke the creat( )
system call, which is handled by
the kernel exactly like open(
)
.
Regular Unix files can be addressed either sequentially or randomly, while device files and named pipes are usually accessed sequentially. In both kinds of access, the kernel stores the file pointer in the open file object — that is, the current position at which the next read or write operation will take place.
Sequential access is implicitly assumed: the read( )
and write( )
system calls always refer to the position of the
current file pointer. To modify the value, a program must explicitly
invoke the lseek( )
system call. When a file is opened, the kernel sets
the file pointer to the position of the first byte in the file
(offset 0).
The lseek( )
system call
requires the following parameters:
newoffset = lseek(fd, offset, whence);
which have the following meanings:
fd
Indicates the file descriptor of the opened file
offset
Specifies a signed integer value that will be used for computing the new position of the file pointer
whence
Specifies whether the new position should be computed by adding the
offset
value to the number 0 (offset from the beginning of the file), the current file pointer, or the position of the last byte (offset from the end of the file)
The read( )
system call requires the following parameters:
nread = read(fd, buf, count);
which have the following meanings:
fd
Indicates the file descriptor of the opened file
buf
Specifies the address of the buffer in the process’s address space to which the data will be transferred
count
Denotes the number of bytes to read
When handling such a system call, the kernel attempts to read
count
bytes from the file having
the file descriptor fd
, starting
from the current value of the opened file’s offset field. In some
cases—end-of-file, empty pipe, and so on—the kernel does not succeed
in reading all count
bytes. The
returned nread
value specifies
the number of bytes effectively read. The file pointer also is
updated by adding nread
to its
previous value. The write( )
parameters are similar.
When a process does not need to access the contents of a file anymore, it can invoke the system call:
res = close(fd);
which releases the open file object corresponding to the file
descriptor fd
. When a process
terminates, the kernel closes all its remaining opened files.
To rename or delete a file, a process does not need to open it. Indeed, such operations do not act on the contents of the affected file, but rather on the contents of one or more directories. For example, the system call:
res = rename(oldpath, newpath);
changes the name of a file link, while the system call:
res = unlink(pathname);
decreases the file link count and removes the corresponding directory entry. The file is deleted only when the link count assumes the value 0.
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