The Architecture of an SSH System
SSH has about a dozen distinct, interacting components that produce the features we’ve covered. [3.1] Figure 3-1 illustrates the major components and their relationships to one another.
Figure 3-1. SSH architecture
By “component” we don’t necessarily mean “program”: SSH also has keys, sessions, and other fun things. In this section we provide a brief overview of all the components, so you can begin to get the big picture of SSH:
- Server
A program that allows incoming SSH connections to a machine, handling authentication, authorization, and so forth. In most Unix SSH implementations, the server is sshd.
- Client
A program that connects to SSH servers and makes requests, such as “log me in” or “copy this file.” In OpenSSH and Tectia, the major clients are ssh, scp, and sftp.
- Session
An ongoing connection between a client and a server. It begins after the client successfully authenticates to a server and ends when the connection terminates. Sessions may be interactive or batch.
- Key
A relatively small amount of data, generally from tens of to 1,000 or 2,000 bits, used as a parameter to cryptographic algorithms such as encryption or message authentication. The key binds the algorithm operation in some way to the key holder: in encryption, it ensures that only someone else holding that key (or a related one) can decrypt the message; in authentication, it allows ...
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