Adding Ears

The face is almost done! Figure 7.11 shows additional steps that add more details to Jim’s face. At this stage, you’ll add the ears and define the neck and head a little more.

Image

Figure 7.11 More adjustments and details to create the ears

28. Move the nose vertices you just created to define the shape of the nose. Turn on the Subdivision Surface modifier to see how the model looks when subdivisions are enabled. You may want to play with the nose geometry; in this case, as the design presents a pretty stylized character, we’re not going to model the nostrils.

Note

While you are working on the model, it’s useful to enable the Subdivision ...

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