3

Adding Our Source Material, Using the Timeline, and Creating Our First Project

Welcome to Chapter 3 of our book, where we will finish learning about the basics of the engine and start editing our first demo project. We will be going through the timeline and the viewport, and exploring how to add our resources from our media libraries to our timeline and how to use the tools to edit the said resources, which include Split, Pan and Zoom, Cropping, and many more, except for a few advanced tools that we’ll be looking at in later chapters. Upon completion of this chapter, you will be completely comfortable with adding media to the timeline, previewing it in the Preview Panel, changing the properties of different tools, and adding some music to ...

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