Part I. ActionScript from the Ground Up
Part I provides exhaustive coverage of the core ActionScript 3.0 language, covering object-oriented programming, classes, objects, variables, methods, functions, inheritance, datatypes, arrays, events, exceptions, scope, namespaces, and XML. Part I closes with a look at Flash Player’s security architecture.
When you complete Part I, you will have gained a deep knowledge of core ActionScript 3.0, and applied that knowledge to the development of a virtual zoo example-application.
Get Essential ActionScript 3.0 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.