Chapter 10. Interoperability

BY CLAIRE ROWLAND

Much of what we currently call the “Internet of Things” is not yet much like the rest of the Internet: a network of networks based on open standards. The proliferation of different technical standards means that getting devices to work together is hard. Many devices are locked away in proprietary ecosystems, because frequently that is the easiest way to get them to work. But their lack of interoperability with other devices and systems is seriously limiting its potential value and usability. Users will expect devices to work together, but right now many do not.

Building on the networking concepts discussed in Chapter 3, this chapter explores the technical challenges of interoperability (and some emerging solutions) and their impact on UX.

This chapter introduces:

This chapter addresses the following issues:

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