Chapter 15. Mobile Devices
Topics in This Chapter
• 15.1 Run Snail Bait on Mobile Devices
• 15.3 Scale Games to Fit Mobile Devices
• 15.4 Change Instructions Underneath the Game’s Canvas
• 15.5 Change the Welcome Screen
• 15.6 Incorporate Touch Events
• 15.7 Work Around Sound Idiosyncrasies on Mobile Devices
• 15.8 Add an Icon to the Home Screen and Run Without Browser Chrome
As this book went to press in mid 2014, Gartner—a highly respected technology research and advisory company—predicted a staggering two billion mobile phones and tablets would be sold in that year alone. By comparison, Gartner expected that around 280,000 desktop-based PCs and notebooks would be sold. That’s ...
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