Chapter 11. Collision Detection
Topics in This Chapter
• 11.1 The Collision Detection Process
• 11.2 Collision Detection Techniques
• 11.3 Snail Bait’s Collision Detection
• 11.4 Select Candidates for Collision Detection
• 11.5 Detect Collisions Between the Runner and Another Sprite
• 11.7 Optimize Collision Detection
• 11.8 Monitor Collision Detection Performance
• 11.9 Implement Collision Detection Edge Cases
Nearly all computer games implement collision detection. Even games that are mostly static, such as puzzles, must detect collisions. Collision detection is a deep and varied topic, with entire books devoted to the subject. And the math required to implement certain types of ...
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