Working with the basic building blocks
In This Lesson
For this section, we’ll move into the objects, tools and techniques that will allow us to populate our scenes with all kinds of models, backgrounds and characters. We’ll cover basic building blocks from parametric primitives to CINEMA 4D’s powerful splines and NURBS generator. This chapter also examines the tools and techniques to edit and expand components for more complex shapes.
Nothing Primitive Here
In CINEMA 4D, there ...
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