Chapter 9. Locking, Performance, and NT6 Enhancements
Chapter 8 introduced synchronization operations and demonstrated their use in some relatively simple examples. Chapter 10 provides more complex but realistic and useful message passing and compound object examples and describes a general model that solves many practical problems and enhances program reliability. This chapter is concerned first with locking performance implications and techniques to minimize the impact. The chapter then describes Windows NT6 (Vista, Server 2008, ...) SRW locks and NT6 thread pools, which provide additional performance improvements and programming conveniences. The chapter ends with a continuation of the parallelism discussion started in Chapter 7.
While thread ...
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