The mid-point of the 1990s brings us to the third and final generation covered in this book: Generation Three, the 3D generation. This generation saw the rise of several technologies that have been with us ever since: advanced 3D graphics, optical discs, and a Microsoft Windows suited to more than just spreadsheets. It saw the collapse of the “sick man of the videogame industry,” Sega, and the final console to bear their name. It also saw the introduction of two new console contenders who rapidly rose to prominence: Sony and Microsoft. Finally, and perhaps most importantly, this generation experienced the first major wave of internet adoption across America, a decisive cultural and sociological phenomenon that ...
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