Book description
- Understand how to develop Immersive VR experiences
- Create a VR simulator to test your project
- Generate advanced Spatial UI that you can interact with physically using your hands
Table of contents
- Cover
- Front Matter
- 1. Introduction
- 2. A New Reality through Virtual Reality
- 3. Setting Up Your Project for VR Development
- 4. Importing VRTK 4 Tilia Packages
- 5. Setting Up VRTK’s Camera Rigs
- 6. Setting Up Interactors and Virtual Hands
- 7. Configuring Interactor Functionality and Setting Up Velocity Trackers
- 8. Interactable Game Objects
- 9. Moving Around the Virtual World: Teleportation
- 10. Seamless Locomotion
- 11. Arm-Swinging Movement
- 12. Setting Up a Pseudo-Body
- 13. Climbing in VR
- 14. Movement Amplifier
- 15. Distance Grabbing
- 16. Snap Zones
- 17. Creating Spatial 3D User Interface Game Objects
- 18. Using Unity’s UI Controls with the VRTK
- 19. Angular Drives
- 20. Linear Drives
- 21. Tips, Tricks, and Recipes
- 22. Minigame
- Back Matter
Product information
- Title: Unity® Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps
- Author(s):
- Release date: March 2022
- Publisher(s): Apress
- ISBN: 9781484279335
You might also like
book
Virtual Reality with VRTK4: Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit
Virtual reality is quickly becoming the next medium to communicate your ideas. Once siloed in make-believe …
book
Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using …
book
Unity Virtual Reality Projects - Second Edition
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC …
book
Virtual Reality Filmmaking
Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including …