Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Unity Game Optimization, Third Edition Dr. Davide Aversa and Chris Dickinson

ISBN: 978-1-83855-651-8

  • Apply the Unity Profiler to find bottlenecks in your app, and discover how to resolve them
  • Discover performance problems that are critical for VR projects and learn how to tackle them
  • Enhance shaders in an accessible way, optimizing them with subtle yet effective performance tweaks
  • Use the physics engine to keep scenes as dynamic as possible
  • Organize, filter, and compress art assets to maximize performance while maintaining high quality ...

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