Chapter 2. Distributing and loading your application
This chapter covers
- Configuring your development environment
- Including scripts on a publisher’s web page
- Loading supporting JavaScript files and libraries
- Passing parameters to your third-party script
Let’s pretend you’re the owner of a small but growing e-commerce website. Your online store specializes in the sale of cameras and camera accessories, and carries the playful name of Camera Stork (http://camerastork.com).[1] You’re doing well at attracting business, and you’ve developed a loyal customer base of both professional and amateur photographers. Your website has a bustling review section for each product, where many of your customers have submitted ratings and reviews of their ...
Get Third-Party JavaScript now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.