The Ultimate Roblox Game Building Cookbook

Book description

Elevate your Roblox game development skills and learn advanced techniques for creating maps, props, VFX, lighting, and more with this illustrated guide

Key Features

  • Learn Roblox Studio tools and create your own immersive games with a rich array of recipes
  • Leverage advanced techniques for game development and implement complex game mechanics
  • Explore tools for staying up to date with the latest trends and monetizing your gaming experience
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult.

The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences.

As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community.

By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.

What you will learn

  • Master the basics of game building using Roblox Studio tools
  • Execute essential pre-production steps, such as layout and grayboxing, to plan and build your map effectively
  • Strategically place props to create immersive environments
  • Incorporate lighting, atmosphere, and VFX, such as particle beams, trails, and smoke, to add visual appeal and depth to your game
  • Prioritize optimization, updates, and user experience to ensure your game's success
  • Monetize your gaming experience and learn how to earn Robux through in-game purchases and other methods

Who this book is for

This cookbook is for game developers, enthusiasts, educators, young players, and their parents, making it an ideal resource for game developers of all age groups. While prior knowledge of Roblox, Roblox Studio, and Roblox Lua will help you follow along more easily, this book is a helpful resource for anyone with a basic understanding of game engines.

Table of contents

  1. BIRMINGHAM—MUMBAI
  2. The Ultimate Roblox Game Building Cookbook
  3. Foreword
  4. Contributors
  5. About the author
  6. About the reviewers
  7. Preface
    1. Who this book is for
    2. What this book covers
    3. To get the most out of this book
    4. Download the asset files
    5. Sections
      1. Getting ready
      2. How to do it…
      3. How it works…
      4. There’s more…
      5. See also
    6. Get in touch
    7. Reviews
    8. Share Your Thoughts
    9. Download a free PDF copy of this book
  8. Chapter 1: Getting Started with Studio Modeling
    1. Technical requirements
    2. Creating a chair
      1. How to do it…
    3. Building cactuses
      1. How to do it…
      2. There’s more…
    4. Creating wooden crates
      1. How to do it…
      2. There’s more…
    5. Building a functional TV
      1. How to do it…
      2. There’s more…
    6. Creating a ladder
      1. How to do it…
      2. There’s more…
    7. Making your bed
      1. How to do it…
      2. There’s more…
    8. Creating a stone water well
      1. How to do it…
  9. Chapter 2: Introduction to Solid Modeling and CSG Tools
    1. Technical requirements
    2. Carving out holes
      1. How to do it…
    3. Modeling a bowl of cereal
      1. How to do it…
    4. Engraving details onto surfaces
      1. How to do it…
    5. Unioning an arch
      1. How to do it…
    6. Creating a broken wall
      1. How to do it…
    7. From block to rock
      1. How to do it…
  10. Chapter 3: Sculpting Terrain
    1. Technical requirements
    2. Generating large biomes
      1. Getting ready
      2. How to do it…
      3. There’s more…
    3. Creating large terrain landscapes from scratch
      1. How to do it…
      2. There’s more…
    4. Stamping terrain with heightmap images
      1. Getting ready
      2. How to do it…
    5. Modifying terrain properties
      1. How to do it…
      2. How it works…
    6. Hand-sculpting hills
      1. How to do it…
    7. Creating an island in the ocean
      1. How to do it…
      2. There’s more…
    8. Creating a desert landscape
      1. How to do it…
    9. Creating a mountain with a waterfall
      1. Getting ready
      2. How to do it…
    10. Sculpting an erupted volcano
      1. How to do it…
      2. There’s more…
  11. Chapter 4: Learning to Use VFX
    1. Technical requirements
    2. Creating simple effects with fire, smoke, and sparkles
      1. How to do it…
    3. Creating hi-res fire with particles
      1. How to do it…
    4. Making volumetric smoke with particles
      1. How to do it…
    5. Beaming a laser
      1. How to do it…
    6. Flipbook particle explosion
      1. How to do it…
    7. Trailing behind players
      1. How to do it…
    8. Building a whirlwind
      1. How to do it…
    9. Snowflakes falling from above
      1. How to do it…
  12. Chapter 5: Building a Multiplayer Obby
    1. Technical requirements
    2. Building the obby lobby
      1. How to do it…
    3. Creating the obby template
      1. How to do it…
      2. There’s more…
    4. Creating stage 1 – Slide
      1. How to do it…
    5. Creating stage 2 – Truss course
      1. How to do it…
    6. Creating stage 3 – Lava
      1. How to do it…
    7. Creating stage 4 – Spinning blades
      1. How to do it…
    8. Building the winners’ area
      1. How to do it…
    9. Setting up respawn checkpoints
      1. How to do it…
  13. Chapter 6: Designing a House
    1. Technical requirements
    2. Blueprinting your house
      1. How to do it…
    3. Building out the walls
      1. How to do it…
      2. There’s more…
    4. Adding windows, doors, and floors
      1. How to do it…
    5. Grayboxing the props
      1. How to do it…
      2. There’s more…
    6. Adding lights and ceilings
      1. How to do it…
      2. There’s more…
    7. Creating a roof and front overhang
      1. How to do it…
    8. Finalizing your house
      1. How to do it…
  14. Chapter 7: Single-Player Map Flow
    1. Technical requirements
    2. Planning your map
      1. How to do it…
    3. Drawing the player forward
      1. How to do it…
    4. Creating a locked door
      1. How to do it…
      2. There’s more…
    5. Adding obstacles
      1. How to do it…
    6. Building out the map
      1. How to do it…
    7. Creating an atmosphere with lighting
      1. How to do it…
      2. There’s more…
    8. Adding ambient sounds
      1. How to do it…
  15. Chapter 8: Building a PvP Map
    1. Technical requirements
    2. Planning your layout
      1. Getting ready
      2. How to do it…
    3. Grayboxing the map
      1. How to do it…
    4. Risk-versus-reward spots
      1. How to do it…
    5. Placing props for cover
      1. How to do it…
    6. Creating an outer perimeter
      1. How to do it…
    7. Adding volumetric lighting
      1. How to do it…
    8. Finishing the map
      1. Getting ready
      2. How to do it…
  16. Chapter 9: Monetizing Your Experience
    1. Technical requirements
    2. Gamepasses
      1. How to do it…
    3. Developer products
      1. How to do it…
    4. Paid access
      1. How to do it…
      2. There’s more…
    5. Private servers
      1. How to do it…
      2. There’s more…
    6. Engagement-based payouts
      1. How to do it…
  17. Chapter 10: Extra Building Recipes
    1. Technical requirements
    2. Modifying a weapon system
      1. How to do it…
    3. Swords as tools
      1. How to do it…
      2. There’s more…
    4. Vehicle system basics
      1. How to do it…
    5. Building a custom emote bar
      1. How to do it…
    6. Enabling Team Create
      1. How to do it…
      2. There’s more…
    7. Customizing your game settings
      1. How to do it…
  18. Index
    1. Why subscribe?
  19. Other Books You May Enjoy
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    2. Download a free PDF copy of this book

Product information

  • Title: The Ultimate Roblox Game Building Cookbook
  • Author(s): Taylor Field-Draper
  • Release date: December 2023
  • Publisher(s): Packt Publishing
  • ISBN: 9781805121596