The Ultimate Guide to Blender 3D Rigging and Animation

Video description

Blender is a powerful open-source 3D software suite that offers a wide range of features for modeling, rigging, texturing, animation, rendering, and more. It is widely used in the entertainment industry for creating animated films, visual effects, video games, and architectural visualizations.

In this comprehensive course, you will learn essential skills for 3D rigging and animation. We will create animation projects, including tank tracks, fire, trees, and more. We will master character rigging, animating walk cycles, and creating realistic movements using Blender’s particle boid system. We will understand its interface and shortcuts and learn animation basics using keyframes. We will create handles and drivers for realistic tank track movement, textures, and smoothing animations with interpolation modes. We will explore building rigs, weighting bones, shaping key manipulation, animating wildlife, and morphing objects. We will delve into stylized effects, camera animation, rendering techniques, and animations in various environments.

Upon completion, we will have a thorough understanding of 3D animation techniques, character rigging, walk cycles, and gain expertise in advanced techniques such as animating wildlife, morphing objects, and creating stylized effects. We will be able to confidently create 3D animations for future projects.

What You Will Learn

  • Animate in Blender with 16 animation projects of increasing difficulty
  • Create handles and drivers to have your tank tracks move realistically
  • Explore the benefits of animated textures to create flames and fire streams
  • Create a stylized smoke effect using Blender’s particle system
  • Improve presentation of 3D animations rendering in Eevee and Cycles
  • Create grass, wheels, trees, tank tracks, fire, and cloud animations

Audience

The course is designed for beginner 3D animators eager to animate living and inanimate objects, enthusiasts of Blender who want to fast-track their understanding of new and exciting changes for animation, mid-level 3D modelers who want to take their 3D animation or modeling skills to a new level and improve their workflow with tips and tricks, and fantasy and open-world game environment fans who want to breathe life into the environments and make them appear more realistic. The prerequisites include a PC on any platform with a free version of Blender installed and a keenness to learn.

About The Author

3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling.

Neil is an excellent tutor known for his concise instructions and expertise in Blender, Unreal Engine 5, and Unity. His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development.

Table of contents

  1. Chapter 1 : Course Download Pack and Basics of Animation
    1. Introduction to the Ultimate Guide to Blender 3D Rigging and Animation
    2. Lesson 1 - Blender Scene Overview and Layout
    3. Lesson 2 - Basic Transform 3D Animation
    4. Lesson 3 - 3D Barrel Rolling Motion
    5. Lesson 4 - Digital Ball Soft Body Simulation
  2. Chapter 2 : Basic Swing Animation
    1. Lesson 5 - Swing Animation Rigging
  3. Chapter 3 : Spinning Wheels
    1. Lesson 6 - Water Wheel 3D Rolling Animation
  4. Chapter 4 : Swaying Tree Animations
    1. Lesson 7 - Stylized Tree Animation
  5. Chapter 5 : Growth with Shape Keys
    1. Lesson 8 - Vegetation Growth Using Shape Key
  6. Chapter 6 : Working with Multiple Bones
    1. Lesson 9 - Multiple Bone Animation for 3D Globe
    2. Lesson 10 - Globe 3D Animation Loop
  7. Chapter 7 : Working with Wildlife
    1. Lesson 11 - Fish Swim Motion
  8. Chapter 8 : Morphing Different Shapes
    1. Lesson 12 - Stuffed Animal Body Morphing
  9. Chapter 9 : Tank Track Animation
    1. Lesson 13 - 3D Tank Track Curvature Setup
    2. Lesson 14 - Animating Tank Track on 3D Terrain
  10. Chapter 10 : Animating Material Nodes
    1. Lesson 15 - Materials and Nodes Introduction
    2. Lesson 16 - Creating Stylized Flame Transparency
    3. Lesson 17 -Working with Graph Shaders for Our Stylized Fire
    4. Lesson 18 - Animating Light Flicker
  11. Chapter 11 : Like Moths to a Flame
    1. Lesson 19 - Creating Moth Animation Using Particles
  12. Chapter 12 : Clouds and Smoke
    1. Lesson 20 - Metaball Animation for Stylized Clouds
  13. Chapter 13 : Complex Animations and Rigs
    1. Lesson 21 - Bone Chain Rigging
    2. Lesson 22 - Creating Inverse Kinematics Controls for Chains
  14. Chapter 14 : Character Rigging Setup
    1. Lesson 23 - Character Rigging
    2. Lesson 24 - Naming Bones for 3D Rig
    3. Lesson 25 - Creating IK Controls for 3D Character
    4. Lesson 26 - Mirror 3D Rigged Character Controls
    5. Lesson 27 - Weighting 3D Character
  15. Chapter 15 : Walk Cycles for Characters
    1. Lesson 28 - Creating Character Walking Cycle
    2. Lesson 29 - Adding Detail to 3D Walk Animation
    3. Lesson 30 - Refining Our Walk Cycle
    4. Lesson 31 - How to Fix Animation Sliding
  16. Chapter 16 : Camera Turntables
    1. Lesson 32 - Creating a Camera Turntable
  17. Chapter 17 : Welcome to Animating Large Scenes
    1. Lesson 33 - Breaking Down Our Large Scene
    2. Lesson 34 - Creating the Spikes Animation
    3. Lesson 35 - Invisible Animations
    4. Lesson 36 - Finishing the Arrow Animation
    5. Lesson 37 - Weighting the Steppingstones
    6. Lesson 38 - Creating Steppingstone Trap Animation
    7. Lesson 39 - Weight Painting the Branch
    8. Lesson 40 - Shaking Ceilings with Noise Modifier
    9. Lesson 41 - The Monkey Idol Animation
    10. Lesson 42 - Weighting Our Falling Rocks
    11. Lesson 43 - Falling Rock Animation
    12. Lesson 44 - Rolling Ball Setup and Location
    13. Lesson 45 - Final Lesson Summary

Product information

  • Title: The Ultimate Guide to Blender 3D Rigging and Animation
  • Author(s): 3D Tudor Limited By Neil Ian Bettison
  • Release date: June 2023
  • Publisher(s): Packt Publishing
  • ISBN: 9781805125785