Video description
Blender is a powerful open-source 3D software suite that offers a wide range of features for modeling, rigging, texturing, animation, rendering, and more. It is widely used in the entertainment industry for creating animated films, visual effects, video games, and architectural visualizations.
In this comprehensive course, you will learn essential skills for 3D rigging and animation. We will create animation projects, including tank tracks, fire, trees, and more. We will master character rigging, animating walk cycles, and creating realistic movements using Blender’s particle boid system. We will understand its interface and shortcuts and learn animation basics using keyframes. We will create handles and drivers for realistic tank track movement, textures, and smoothing animations with interpolation modes. We will explore building rigs, weighting bones, shaping key manipulation, animating wildlife, and morphing objects. We will delve into stylized effects, camera animation, rendering techniques, and animations in various environments.
Upon completion, we will have a thorough understanding of 3D animation techniques, character rigging, walk cycles, and gain expertise in advanced techniques such as animating wildlife, morphing objects, and creating stylized effects. We will be able to confidently create 3D animations for future projects.
What You Will Learn
- Animate in Blender with 16 animation projects of increasing difficulty
- Create handles and drivers to have your tank tracks move realistically
- Explore the benefits of animated textures to create flames and fire streams
- Create a stylized smoke effect using Blender’s particle system
- Improve presentation of 3D animations rendering in Eevee and Cycles
- Create grass, wheels, trees, tank tracks, fire, and cloud animations
Audience
The course is designed for beginner 3D animators eager to animate living and inanimate objects, enthusiasts of Blender who want to fast-track their understanding of new and exciting changes for animation, mid-level 3D modelers who want to take their 3D animation or modeling skills to a new level and improve their workflow with tips and tricks, and fantasy and open-world game environment fans who want to breathe life into the environments and make them appear more realistic. The prerequisites include a PC on any platform with a free version of Blender installed and a keenness to learn.
About The Author
3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling.
Neil is an excellent tutor known for his concise instructions and expertise in Blender, Unreal Engine 5, and Unity. His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development.
Table of contents
- Chapter 1 : Course Download Pack and Basics of Animation
- Chapter 2 : Basic Swing Animation
- Chapter 3 : Spinning Wheels
- Chapter 4 : Swaying Tree Animations
- Chapter 5 : Growth with Shape Keys
- Chapter 6 : Working with Multiple Bones
- Chapter 7 : Working with Wildlife
- Chapter 8 : Morphing Different Shapes
- Chapter 9 : Tank Track Animation
- Chapter 10 : Animating Material Nodes
- Chapter 11 : Like Moths to a Flame
- Chapter 12 : Clouds and Smoke
- Chapter 13 : Complex Animations and Rigs
- Chapter 14 : Character Rigging Setup
- Chapter 15 : Walk Cycles for Characters
- Chapter 16 : Camera Turntables
-
Chapter 17 : Welcome to Animating Large Scenes
- Lesson 33 - Breaking Down Our Large Scene
- Lesson 34 - Creating the Spikes Animation
- Lesson 35 - Invisible Animations
- Lesson 36 - Finishing the Arrow Animation
- Lesson 37 - Weighting the Steppingstones
- Lesson 38 - Creating Steppingstone Trap Animation
- Lesson 39 - Weight Painting the Branch
- Lesson 40 - Shaking Ceilings with Noise Modifier
- Lesson 41 - The Monkey Idol Animation
- Lesson 42 - Weighting Our Falling Rocks
- Lesson 43 - Falling Rock Animation
- Lesson 44 - Rolling Ball Setup and Location
- Lesson 45 - Final Lesson Summary
Product information
- Title: The Ultimate Guide to Blender 3D Rigging and Animation
- Author(s):
- Release date: June 2023
- Publisher(s): Packt Publishing
- ISBN: 9781805125785
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