Chapter 6. Names
Names are used to refer to entities declared in a program.
A declared entity (§6.1) is a package, class type (normal or enum), interface type (normal or annotation type), member (class, interface, field, or method) of a reference type, type parameter (of a class, interface, method or constructor), parameter (to a method, constructor, or exception handler), or local variable.
Names in programs are either simple, consisting of a single identifier, or qualified, consisting of a sequence of identifiers separated by “.” tokens (§6.2).
Every declaration that introduces a name has a scope (§6.3), which is the part of the program text within which the declared entity can be referred to by a simple name.
A qualified name N.x may be used ...
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