The Foley Grail, 3rd Edition

Book description

Perfect for newcomers and experienced sound designers alike, this foundational guide teaches readers how to master classic and cutting-edge Foley techniques to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Contents
  6. Acknowledgments
  7. Preface to the Third Edition
  8. Introduction
  9. Part 1 What Foley Artists Do and Why: The History, Theory, and Methods of Foley
    1. Chapter 1 Holy Foley: The Evolution of a Craft
      1. The United States
        1. Jack Be Nimble: Jack of All Trades
        2. Chicken or the Egg?
        3. The Studio System
        4. Realism
        5. Mr. Elegance
        6. New York, New York
        7. Both Sides of the Bay
    2. Chapter 2 The Progression of an Art: International Foley Practices
      1. Les Bruiteurs: France
      2. Across the Pond: The United Kingdom
      3. Once Upon a Time in the Boot: Italy
      4. Das Land der Dichter und Denker: Germany
      5. Neighboring Austria
      6. The Former Yugoslavia: Serbia
      7. Musing About Mosfilm: Russia
      8. Transcontinental: Turkey
      9. Conviviality: Canada
      10. Bollywood
      11. Pioneering: Pakistan
      12. Taiwan
      13. Latin America: Chile and Brazil
      14. Global Perspective
    3. Chapter 3 Aesthetics of Foley: Noise, Sound, Single, Married
      1. Noise vs. Sound: Foley as It Is Used in the Various Genres
        1. Sound as Storyteller
        2. Musical Sound
        3. Episodic Sound
        4. Cultural Sound
      2. Single or Married Foley and Sound Effects
        1. Supporting Reality
        2. Enhancing Reality
        3. Replacing Reality
        4. Creating Reality
  10. Part 2 How Foley Artists Work: Protocols, Conventions, and Hierarchy of Foley
    1. Chapter 4 Fire in the Hole: The Players and Their Responsibilities
      1. The Team Leader and the Team
        1. The Process of Each Team Player
        2. Team Collaboration
      2. Alternative Workflows
      3. What Effects Need To Be Covered and by Whom
    2. Chapter 5 Let’s Go Ahead and Go Back: Spotting, Cueing, and Editing Foley
      1. The Spotting Session
      2. Focusing the Tasks
      3. Spotting Redux
      4. Cueing for Shoeing
      5. Cueing on the Fly
      6. Hearing the Sweet Spot: Editing Foley
        1. The Initial Approach
        2. Life Lessons in Editing
        3. Editing for Sync
      7. Modern Times
    3. Chapter 6 Scene Change: The Foley Stage
      1. The Acoustical Blueprint
      2. The Interior Design
      3. It’s the Pits
      4. Tool Time
      5. Alternative Spaces: Walk a Mile in My Shoes
      6. Walls Inside Walls
      7. A Foley House Is Also a Home
      8. Several Identical Stages
      9. The Real Magilla
      10. The Natural Touch
      11. Next Foley Stop
    4. Chapter 7 Mix and Match: The Foley and Rerecording Mixers
      1. The Mixer Is Another Set of Ears
      2. More Than Simply Recording
      3. Foley Mixing Is an Art
      4. The Classical Approach
        1. Good Storytelling With Sound Should Be Foremost in the Mixer’s Mind
        2. Pushing the Envelope
        3. “I Choose to Mix Closer to the Cliff”
      5. The Traditionalist
        1. She Is Tuned in to the Quality of the Recording
      6. Conventions and the Unconventional
        1. Less Is More
        2. It’s a Marriage
        3. It’s All Subjective
      7. Fix it in Post: The Dub
        1. The Predub
        2. The Blending of Mixing and Editing
        3. The Final Dub
      8. What Do Mixers Say About Foley?
  11. Part 3 The Practical Concerns: The Art and Craft of Foley
    1. Chapter 8 Walking in Their Shoes: Performing the Footsteps
      1. Foley Theory
      2. Method Foley
      3. Must You Dance?
      4. Where Are the Feet?
      5. Footstep Surfaces
      6. Everything Old Is New Again
      7. Shoe Shopping
      8. Gender Neutral
      9. Critters
      10. Mit out People
    2. Chapter 9 Manipulation Techniques: Performing the Props
      1. Storage and Space
      2. Everyday Props
      3. Props That Challenge
      4. Listen, Don’t Look!
      5. Cloth
      6. Prop Character
    3. Chapter 10 Hang It as a Unit: The Knack for Sync
      1. Patience and Practice Are Your Friends
      2. When Sync Was King
      3. Landing Good Sync Will Pay Dividends
      4. The “Feel” Is Performed, Not Edited
      5. Performance Is Based on the Character
      6. The Audience Is Watching the Film in Real Time
      7. Perception Is Reality
    4. Chapter 11 Adaptive Sound: Sound in Animation, Games, Radio Plays, and Movie Trailers
      1. Animation Station
        1. Historical Tracings of Animation Foley
        2. Who Walks Like That, Really?
        3. Proper Properties
        4. Technological Transitions
        5. Episodic Cartoons
        6. Combining Animation With Live Action
      2. Gaming the System
        1. More Work Than a Movie
        2. Foley Is More Often Required Than Optional
        3. Multiple Depths, Layers, and Distances
        4. Simply Put
      3. Radio Days to Radio Plays
        1. Impressionism for the Ears
        2. Character Signifiers
        3. Cast and Crew
      4. Hitch Your Trailer
      5. Foley Complements
    5. Chapter 12 Chef or Cook? Ingredients and Recipes
      1. Shoe Ingredients
      2. Prop Ingredients
      3. Safety Tips
      4. Hints
    6. Chapter 13 Magic Wind: Unusual Foley Requests
      1. Something Never Heard Before
      2. The Slowed-Down Effect Was Ominous and Bizarre
      3. Foley Humor Evolves out of Every Project
      4. Collegiality Goes a Long Way in Art
      5. Best Laid Plans
      6. Everything Is Mysterious and Secret
      7. You Do Not Know What Is Going to Happen
  12. Part 4 Past, Present, and Future: Connecting the Foley Dots
    1. Chapter 14 Professional Panorama
      1. Alchemy Post Sound
      2. Film School Flows
      3. Production Perspective
      4. Women in Sound
      5. The Hollywood Sound Museum
      6. Foley Futures
    2. Chapter 15 Foley Reflections: Final Thoughts of Experts
      1. Mark Mangini
      2. Jody Thomas
      3. Karin Roulo
      4. Robert Deschaine
      5. Meltem Baytok
      6. David E. Stone
      7. Michael Semanick
      8. Richard Portman
      9. Miguel Barbosa
      10. Mark Pappas
      11. Misa Jakovljevic
      12. Jerry Trent
      13. Tom Fleischman
      14. Alyson Dee Moore
      15. Aleyna Seymen
      16. David Jobe
      17. Cornelia Baumgartner
      18. Andy Malcolm
      19. Kevin O’Connell
      20. Julien Naudin
      21. Scott Hecker
      22. Greg Barbanell
      23. Ele Matelan
      24. F. Hudson Miller
      25. Heikki Kossi
      26. Rick Owens
      27. Don Sylvester
      28. Joan Rowe
      29. Karan Singh
      30. Richard James Hinton
      31. Hilda Hodges
      32. Marco Ciorba
      33. Elisha Birnbaum
      34. Charles Maynes
      35. Marko Costanzo
      36. Mauro Eusepi
      37. Malcolm Fife
      38. Douglas Murray
      39. Steve Lee
      40. Goro Koyama
      41. Greg Hedgepath
      42. Chris Szott
      43. Leslie Bloome
      44. Peter Burgis
  13. Glossary
  14. References
  15. About the Author and the Illustrator
  16. Index

Product information

  • Title: The Foley Grail, 3rd Edition
  • Author(s): Vanessa Theme Ament
  • Release date: November 2021
  • Publisher(s): Routledge
  • ISBN: 9781000461206