Chapter 3From 2D to 3D The Quest for the Lost Dimension
Movies are a flat, two-dimensional representation of a three-dimensional world. That third dimension—depth—is lost the moment the image is captured. It is therefore logical to assume that VFX work itself should be done in 2D, just like Photoshop image manipulation (but on a series of sequenced images rather than a single still). This assumption is correct to a certain extent. Many VFX shots are worked on and completed fully within the 2D realm. On any given movie, you can expect a substantial chunk of 2D-only shots. And there’s a good reason for this: the 2D workflow is generally simpler and faster (and cheaper) than the 3D workflow, as I will explain.
Yet visual effects can, and ...
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