Book description
Entertainment Marketing NOW:
Every Platform, Technology, and Opportunity
Covers film, cable, broadcast, music, sports, publishing, social media, gaming, and more
Reflects powerful trends ranging from smartphones to globalization
Demonstrates breakthrough strategies integrating advertising, promotion, PR, and online content distribution
By industry insiders with decades of experience as leaders and consultants
Entertainment spending is soaring worldwide, driven by new technologies, new platforms, new business models, and unrelenting demand amongst seven billion consumers. That means entertainment marketing opportunities are soaring, too. But this business is more complex and competitive than ever–and it’s changing at breakneck speed. Now, two leading practitioners show how to transform content into profits today and tomorrow…any content, on any platform, in any market, worldwide.
You’ll master innovative new ways to grab consumers’ attention and wallets fast…make your experiences wannasee, haftasee, mustsee…drive more value through social platforms, mobile technologies, and integrated marketing strategies…overcome challenges ranging from bad buzz to piracy…fully leverage licensing, merchandising, and sponsorships…and successfully market all forms of entertainment.
Table of contents
- Title Page
- Copyright Page
- Dedication Page
- Contents
- Foreword
- Acknowledgments
- About the Authors
- Introduction: Let Us Entertain You
- 1. Begin with the Basics: The What and Where of Entertainment Marketing
- 2. Getting the Product to Market: Who and How
-
3. Marketing Movies: Building Wannasee, Haftasee, and Mustsee
- Big Numbers for the Big Screen
- A Bit of Background
- Reducing Risk: High Concept Films
- Dum-Dum....Dum-Dum...
- Reducing Risk: Hollywood Meets Madison Avenue
- Behind the Scenes: The Producer
- Out the Door and Onto the Streets: Distribution
- Theaters: Still Big Box Office
- Movie Marketing: Who Are the Targets?
- Marketing Methods
- Ticket Presale Conduits
- The Oscars—A Powerful Marketing Tool
- Techno Tools
- Planes, Trains, Automobiles—and More
- Independent Films
- Summary
- Further Reading
- Magazines to Devour
- 4. The Business of Broadcasting: Network TV, Syndication, and Radio
- 5. The Rising Tide of Technology: Television Content Delivery in a Digital Age
- 6. Digital Disruption
- 7. Publishing: The Printed Word Goes Digital
- 8. A Handful of Content: Games, Mobile Applications, and Mobile Marketing
- 9. The Universal Language: Music
- 10. Major Leagues, Major Money: Sports
- 11. On the Road: Travel and Tourism
- 12. What’s Next: A Global Snapshot
- Conclusion: Where Do We Go from Here?
- Index
Product information
- Title: The Definitive Guide to Entertainment Marketing: Bringing the Moguls, the Media, and the Magic to the World, second Edition
- Author(s):
- Release date: June 2013
- Publisher(s): Pearson
- ISBN: 9780133092288
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