When to Use In-App Billing
In-app billing is also good for games, but unless you can make in-app purchases compatible with your application, it just isn’t worth it for some types of applications. I realize that it is tempting to try and make more money, but not all applications require it.
In fact, I’ll reiterate a point that I also made in the last chapter about how you want your application to stand alone, without adding crippled features. Don’t put in windows that say, “This feature is not available unless you pay for this particular in-app purchase, so buy now.” You don’t want to offer a free application that will work well only when the user makes some in-app purchase. In other words, don’t set your application up so that the user is getting ...
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