Hour 17. Game 2: Bloxorz Clone
What You’ll Learn in This Hour:
Using 3D objects in a game project
Making custom transformations on physics objects
Detecting an out-of-bounds player for a losing condition
Using the GridMap node
Loading different levels dynamically
In this hour, you will make a 3D rolling block puzzle game. You’ll see the main concept of the game and how it is structured. Then you’ll see how to create the scenes and develop each level. From there, you’ll add the scripts to handle the movements and detect winning/losing conditions. Finally, you’ll play the game yourself and have fun!
Concept and Design
This game is a relatively simple, but challenging puzzle game. The player controls a rectangular prism, which has a square base ...
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