Cultural icons
Abstract: Speech-enabled, social robots are being designed to provide a range of services to humans but humans are not passive recipients of this technology. We have preconceptions and expectations about robots as well as deeply-ingrained emotional responses to the concept of robots sharing our world.
We examine three roles that humans expect robots to play: killer, servant, and lover. These roles are embodied by cultural icons that function as springboards for understanding important, potential human-robot relationships. Fears about a rampaging robot produced by misguided science are bonded to the image of the Frankenstein monster and the idea that we could be annihilated by our own intelligent creations originated ...
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