Chapter 21
Surround Sound and Control Rooms
Cinema surround – its origins. TV surround – the differences. Music-only surround – its needs. Stereo and surround – the compromises. Perception and surround. Fold-down complications. Rear channels – the different concepts. Low frequency options. Close-field options. Study of an actual design. Dubbing theatres. Room compatibility issues. The X-curve.
One of the greatest problems facing designers of surround sound rooms is the lack of a clear consensus amongst the music business as a whole as to exactly what they want from surround sound. Perhaps, therefore, it would be expedient to first look at the systems that have become virtual standards in the multimedia use of surround, and then move on to the ...
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