Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)

We will begin Part 1 by describing what patterns are and where they came from and giving an overview of how they work and why you’d want to learn them.

This part covers the following chapters:

  • Chapter 1, There’s a Big Ball of Mud on Your Plate of Spaghetti
  • Chapter 2, Prepping for Practical Real-World Applications of Patterns in C#

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