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MARBLE RUNNER: OUR FIRST MOBILE GAME
CHAPTER OUTLINE
Part 1: Best Practices for iOS Games
Vector Shapes (and Shape Tweens)
The Drawing API, Masks, and Blends
Use Static Properties and Functions
Recycle, Both In Your Code and In Your Home
Avoid Extremely Large Frameworks and Libraries
Keep Your Display List Shallow
Don’t Use Events Where You Can Easily Use Functions
A Question of Balance: Inheritance versus Interfaces
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