Appendix C:Further information
General
Book corrections and source code updates: toon3d.com/rt3d
Gamasutra programming index: www.gamasutra.com/features/index_programming.htm
Game Developer Magazine – For the best source of up-to-the-minute details about the games industry, check out www.gdmag.com
Clapham, C. (1990). The Oxford Dictionary of Mathematics. Oxford University Press. ISBN 0–19–866156–8.
Eberly, D. H. (2001). 3D Game Engine Design. Morgan Kaufmann. ISBN 1–55860–593–2. This book is not for the faint hearted; the mathematical level is very high, but the material contained is worth the effort.
Farin, G. (1996). Curves and Surfaces for CAGD. Academic Press. ISBN 0–12–249054–1.
Flowers, B. H. (1995). An Introduction to Numerical Methods ...
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