Appendix C:Further information

General

Book corrections and source code updates: toon3d.com/rt3d

Gamasutra programming index: www.gamasutra.com/features/index_programming.htm

Game Developer Magazine – For the best source of up-to-the-minute details about the games industry, check out www.gdmag.com

Clapham, C. (1990). The Oxford Dictionary of Mathematics. Oxford University Press. ISBN 0–19–866156–8.

Eberly, D. H. (2001). 3D Game Engine Design. Morgan Kaufmann. ISBN 1–55860–593–2. This book is not for the faint hearted; the mathematical level is very high, but the material contained is worth the effort.

Farin, G. (1996). Curves and Surfaces for CAGD. Academic Press. ISBN 0–12–249054–1.

Flowers, B. H. (1995). An Introduction to Numerical Methods ...

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