Book description
If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
- Create, arrange, draw, layer, and animate views that respond to touch
- Use view controllers to manage multiple screens of interface
- Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls
- Dive into frameworks for sound, video, maps, and sensors
- Access user libraries: music, photos, contacts, and calendar
- Explore additional topics, including files, networking, and threads
Stay up-to-date on iOS 11 innovations, such as:
- Drag and drop
- Autolayout changes (including the new safe area)
- Stretchable navigation bars
- Table cell swipe buttons
- Dynamic type improvements
- Offline sound file rendering, image picker controller changes, new map annotation types, and more
All example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run.
Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you’ll gain a solid, rigorous, and practical understanding of iOS 11 development.
Publisher resources
Table of contents
- Preface
-
I. Views
- 1. Views
- 2. Drawing
- 3. Layers
- 4. Animation
- 5. Touches
-
II. Interface
-
6. View Controllers
- View Controller Responsibilities
- View Controller Hierarchy
- View Controller Creation
- How a View Controller Obtains Its View
- How Storyboards Work
- View Resizing
- View Controller Manual Layout
- Presented View Controller
- Tab Bar Controller
- Navigation Controller
- Custom Transition
- Page View Controller
- Container View Controllers
- Peek and Pop
- Storyboards
- View Controller Lifetime Events
- View Controller Memory Management
- State Restoration
- 7. Scroll Views
-
8. Table Views and Collection Views
- Table View Controller
- Table View Cells
- Table View Data
- Table View Sections
- Refreshing a Table View
- Variable Row Heights
- Table View Cell Selection
- Table View Scrolling and Layout
- Table View State Restoration
- Table View Searching
- Table View Editing
- Table View Menus
- Collection Views
- Collection View Classes
- Using a Collection View
- Custom Collection View Layouts
- Switching Layouts
- Collection Views and UIKit Dynamics
- 9. iPad Interface
- 10. Text
- 11. Web Views
- 12. Controls and Other Views
- 13. Modal Dialogs
-
6. View Controllers
-
III. Some Frameworks
- 14. Audio
- 15. Video
- 16. Music Library
- 17. Photo Library and Camera
- 18. Contacts
- 19. Calendar
- 20. Maps
- 21. Sensors
-
IV. Final Topics
- 22. Persistent Storage
- 23. Basic Networking
- 24. Threads
- 25. Undo
- A. Application Lifetime Events
-
B. Some Useful Utility Functions
- Launch Without Main Storyboard
- Core Graphics Initializers
- Center of a CGRect
- Adjust a CGSize
- String Range
- Delayed Performance
- Dictionary of Views
- Constraint Priority Arithmetic
- Constraint Issues
- Configure a Value Class at Point of Use
- Drawing Into an Image Context
- Finite Repetition of an Animation
- Remove Multiple Indexes From Array
- C. How Asynchronous Works
- Index
Product information
- Title: Programming iOS 11
- Author(s):
- Release date: December 2017
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781491999226
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