© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
C. PittProcedural Generation in Godothttps://doi.org/10.1007/978-1-4842-8795-8_10

10. Recreating Invasion

Christopher Pitt1  
(1)
Durbanville, South Africa
 

Invasion is a game I recently built, inspired by world events. It’s a strategy game, where you try to lead survivors through a war zone.

A screenshot of the invasion game has animated elements of a character, trees, buildings, and paths.

Invasion (2022)

It has a surprising amount of depth, despite being capable of running on a phone or tablet. That’s thanks to the click-to-move navigation and solid content generation ...

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