Chapter 6
3D Shooters for Quake
This is where things start to get really exiting. I’ve always been a huge fan of first-person shooters (FPS), and when Android came along, I had to jump at the chance of getting involved in bringing this gem (Quake) to the platform in all its beauty. Almost everybody knows of or has played this astounding game for the PC. It was created in 1996 by the great game developer John Carmack for id Software and later released under the GNU General Public License.
In this chapter, you will learn how a minimum investment in development time can translate into maximum ROI for your organization. That is my goal. I am sure you have a lot of invested PC code or engines gathering dust somewhere on your servers. Well, why not ...
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