Chapter 13. Building and using topologies
This chapter covers:
What a topology is
Creating a topology
Building topogeometries
Loading and editing topogeometries
Simplification and validation
Topological representation recognizes that, in reality, geometric features rarely exist independently of each other. When you gaze down on large metropolises from a plane, you see a maze of streets outlining blocks, interlocked. With a simple geometry model, you could use linestrings to represent the streets and polygons to represent the blocks. But once you lay out the streets, you know right where your blocks will be. Having to create polygons for the blocks is an exercise in redundancy. Congratulations, you’ve discovered topology.
In this chapter, you’ll ...
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