Chapter 2. Project Development
The Perl community is rich and diverse. There are as many variations in skill sets and skill levels as there are people. Some are coders, some are testers, some are writers, some are teachers, some are theorists. For every skill, there is a task. It’s the combination of all the skills that gets the job done. A team of workers all wielding hammers could never build a house. Someone has to cut the wood, sand it, apply plaster, paint it, and install windows, doors, electrical systems, and plumbing.
Language Development
Theoretically, language design is the driving force behind all other parts of the project. In actual practice, Parrot development frequently affects the direction and focus of design efforts. A design that gave no consideration to what can be implemented efficiently wouldn’t be much use. Equally, if the design work followed a strictly linear path, it would be a waste of developer resources. The Parrot project can’t afford to go on hold every time they need information from a future area of design. For example, long before the design of OO syntax was completed, the design team took time to define enough of the required semantics so that development could move ahead.
Development Cycles
Design work goes in cycles. Each cycle begins with a quiet period. During this time, the list traffic is fairly light, and Larry is rarely seen. It can seem as if the project is stalled, but in fact, this part of the cycle is where the bulk of original design ...
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