11
PACKET AND CELL SWITCHING AND QUEUING
11.2 Packet–Cell Switching Problem
11.3.2 Responses to Congestion
11.4 Logical Queue Structures and their Behavior
11.4.2 Flows and Logical Queues
11.4.5 Possible Queuing Systems
11.5 Queue Locations and Buffer Sharing
11.6 Filling and Draining Queues
11.7 Central Memory Packet–Cell Switches
11.8 Ingress Buffered Packet–Cell Switches
11.8.1 Blocking Ingress-Buffered Frame Switches
11.8.2 Nonblocking Ingress-Buffered Frame Switches
11.9 Request–Grant Cell Switches
11.9.3 Permutation Arbitration by Wavefront Computation
11.10 Sliced Request–Grant Switches
11.11 Multistage Frame Networks
11.12.1 Multicast in the Blocking Ingress–Buffered Architecture
11.12.2 Multicast in the Nonblocking Ingress–Buffered Architecture
11.12.3 Multicast in the Request–Grant Architecture
11.1 INTRODUCTION
This chapter is the third in a sequence of three chapters on switching technologies. In Chapter 9 are provided an overview of switching issues and considered the switching of complete physical signals. In Chapter 10 we examined the switching of logical channel [or time-division-multiplexed (TDM)] signals such as SONET/SDH. This chapter covers the switching of packets and cells. After briefly defining the packet–cell switching problem, ...
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