Part 1:Introducing Multiplayer Games

In the first part of book, you will receive a beginner-friendly introduction to the realm of multiplayer game development. Once you have a solid understanding of its key concepts, you will proceed to construct a functional prototype of a multiplayer game.

This part includes the following chapters:

  • Chapter 1, Getting Started with Multiplayer Game Development
  • Chapter 2, Understanding Networking Basics
  • Chapter 3, Testing the Multiplayer System with a Project Prototype

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