© Jarred Capellman, Louis Salin 2020
J. Capellman, L. SalinMonoGame Masteryhttps://doi.org/10.1007/978-1-4842-6309-9_1

1. Introduction

Jarred Capellman1  and Louis Salin1
(1)
Cedar Park, TX, USA
 

Chances are by reading this opening line you are at the very least intrigued to start learning about developing a game from scratch. This book was written to take you from this thought to fruition utilizing the MonoGame Framework. We will start by providing you, the reader, a strong foundation in the MonoGame architecture and continuing through with sprites, sound, and collision detection before wrapping up with separation of concerns preparing you for future developments.

Unlike other books on game development, this book will evolve with each chapter building ...

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