Section 1: There and Back Again – An Asset Roundtrip with Unity and Blender

In a very speedy excursion, we export an asset from Unity, import it into Blender, perform a simple modification, and then import it back into Unity.

This section comprises the following chapters:

  • Chapter 1, Melding Unity and Blender 
  • Chapter 2, Gathering Our Resources
  • Chapter 3, Entering the Blender Zone for the First Time
  • Chapter 4, Asset Assimilation: Returning to Unity

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