Section 1: There and Back Again – An Asset Roundtrip with Unity and Blender
In a very speedy excursion, we export an asset from Unity, import it into Blender, perform a simple modification, and then import it back into Unity.
This section comprises the following chapters:
Get Mind-Melding Unity and Blender for 3D Game Development now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.