Chapter 4. Objects, Interfaces, and Patterns
In Microsoft .NET, everything is an object. To truly master Visual Basic .NET programming, you need to understand these object internals. You also need to understand the patterns used in .NET code to copy, compare, dispose, and convert object types so that you can implement them in your own classes.
The first batch of recipes in this chapter (Create a Value Type to Create a Serializable Object) covers the ingredients you need to build complete, well-rounded objects. The later recipes in this chapter consider common techniques for building and using objects, with an emphasis on different approaches to serialization (recipes Serialize an Object to Disk to Perform Selective Serialization with the Memento ...
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