Planning a Year of a School Maker Space/Code Club with Python
I guess you could call it a “failure”, but I prefer the term “learning experience.”
—Andy Weir, The Martian
In this final chapter, we’ll walk through planning a year of activities, referencing what we’ve learned in previous chapters and putting these into the context of a kid’s code club or maker group. Since we’ve already dived into these topics, I won’t go too deep here, but the objective is to show where these fit ...