Book description
A complete, detailed reference and tutorial for Autodesk's popular and robust civil engineering software
AutoCAD Civil 3D is the industry-leading civil engineering software, and this guide by a pair of Civil 3D experts is the comprehensive reference for both novices and professionals. It focuses on teaching vital Civil 3D 2010 tips, tricks, and techniques, showing you how to use the software in real-world professional environments.
After you learn the key concepts and how to work with the interface, you'll explore the best methods for creating, editing, displaying, and labeling all the parts of a civil engineering project.
This comprehensive guide to the newest version of Civil 3D features coverage of all the new features, including the intersection tool
Uses real-world examples and practical tutorials to teach vital Civil 3D tips, tricks, and techniques
Covers the key concepts and software interface and discusses the best methods for creating, editing, displaying, and labeling a project's elements
Features in-depth, detailed coverage of surveying, points, alignments, surfaces, profiles, corridors, grading, and LandXML and LDT Project Transfer
Examines cross-sections, pipe networks, visualization, sheets, project management, and Vault and data shortcuts
Mastering AutoCAD Civil 3D 2010 is the in-depth guide you need to make the most of Civil 3D.
Table of contents
- Copyright
- Dear Reader,
- Acknowledgments
- About the Authors
- Foreword
- Introduction
- 1. Getting Dirty: The Basics of Civil 3D
-
2. Back to Basics: Lines and Curves
-
2.1. Labeling Lines and Curves
- 2.1.1. Coordinate Line Commands
-
2.1.2. Direction-Based Line Commands
- 2.1.2.1. Create Line by Bearing Command
- 2.1.2.2. Create Line by Azimuth Command
- 2.1.2.3. Create Line by Angle Command
- 2.1.2.4. Create Line by Deflection Command
- 2.1.2.5. Create Line by Station/Offset Command
- 2.1.2.6. Create Line by Side Shot Command
- 2.1.2.7. Create Line Extension Command
- 2.1.2.8. Create Line from End of Object Command
- 2.1.2.9. Create Line Tangent from Point Command
- 2.1.2.10. Create Line Perpendicular from Point Command
- 2.2. Creating Curves
- 2.3. Using Transparent Commands
- 2.4. Using Inquiry Commands
- 2.5. Establishing Drawing Settings
- 2.6. The Bottom Line
-
2.1. Labeling Lines and Curves
- 3. Lay of the Land: Survey
-
4. X Marks the Spot: Points
- 4.1. Anatomy of a Point
- 4.2. Creating Basic Points
- 4.3. Basic Point Editing
- 4.4. Changing Point Elevations
- 4.5. Point Styles
- 4.6. Point Label Styles
- 4.7. Point Tables
- 4.8. User-Defined Properties
- 4.9. The Bottom Line
- 5. The Ground Up: Surfaces in Civil 3D
-
6. Don't Fence Me In: Parcels
- 6.1. Creating and Managing Sites
- 6.2. Creating a Boundary Parcel
- 6.3. Creating a Wetlands Parcel
- 6.4. Creating a Right-of-Way Parcel
- 6.5. Creating Subdivision Lot Parcels Using Precise Sizing Tools
- 6.6. Creating Open Space Parcels Using the Free Form Create Tool
- 6.7. Editing Parcels by Deleting Parcel Segments
- 6.8. Best Practices for Parcel Creation
- 6.9. Labeling Parcel Areas
- 6.10. Labeling Parcel Segments
- 6.11. The Bottom Line
- 7. Laying a Path: Alignments
- 8. Cut to the Chase: Profiles
- 9. Slice and Dice: Profile Views in Civil 3D
-
10. Templates Plus: Assemblies and Subassemblies
- 10.1. Subassemblies
-
10.2. Building Assemblies
- 10.2.1. Creating a Typical Road Assembly
- 10.2.2. Alternative Subassemblies
- 10.2.3. Editing an Assembly
- 10.2.4. Creating Assemblies for Nonroad Uses
- 10.3. Working with Generic Subassemblies
- 10.4. Working with Daylight Subassemblies
- 10.5. Saving Subassemblies and Assemblies for Later Use
- 10.6. The Bottom Line
-
11. Easy Does It: Basic Corridors
- 11.1. Understanding Corridors
- 11.2. Creating a Simple Road Corridor
- 11.3. Corridor Anatomy
- 11.4. Adding a Surface Target for Daylighting
- 11.5. Applying a Hatch Pattern to a Corridor
- 11.6. Creating a Corridor Surface
- 11.7. Performing a Volume Calculation
- 11.8. Creating a Corridor with a Lane Widening
- 11.9. The Bottom Line
-
12. The Road Ahead: Advanced Corridors
- 12.1. Getting Creative with Corridor Models
- 12.2. Using Alignment and Profile Targets to Model a Roadside Swale
-
12.3. Modeling a Peer-Road Intersection
- 12.3.1. Using the Intersection Wizard
- 12.3.2. Manually Adding a Baseline and Region for an Intersecting Road
- 12.3.3. Creating an Assembly for the Intersection
- 12.3.4. Adding Baselines, Regions, and Targets for the Intersections
- 12.3.5. Troubleshooting Your Intersection
- 12.3.6. Building a First-Draft Corridor Surface
- 12.3.7. Perfecting Your Model to Optimize the Design
- 12.3.8. Refining a Corridor Surface
- 12.4. Modeling a Cul-de-sac
- 12.5. Modeling a Widening with an Assembly Offset
- 12.6. Using a Feature Line as a Width and Elevation Target
- 12.7. The Bottom Line
- 13. Stacking Up: Cross Sections
- 14. The Tool Chest: Parts Lists and Part Builder
-
15. Running Downhill: Pipe Networks
- 15.1. Exploring Pipe Networks
- 15.2. Pipe Network Object Types
- 15.3. Creating a Sanitary Sewer Network
- 15.4. Changing Flow Direction
- 15.5. Editing a Pipe Network
- 15.6. Creating an Alignment from Network Parts
- 15.7. Drawing Parts in Profile View
- 15.8. Adding Pipe Network Labels
- 15.9. Creating an Interference Check between a Storm and Sanitary Pipe Network
- 15.10. The Bottom Line
- 16. Working the Land: Grading
- 17. Sharing the Model: Data Shortcuts
- 18. Behind the Scenes: Autodesk Data Management Server
- 19. Teamwork: Vault Client and Civil 3D
- 20. Out the Door: Plan Production
- 21. Playing Nice with Others: LDT and LandXML
-
22. Get The Picture: Visualization
- 22.1. AutoCAD 3D Modeling Workspace
-
22.2. Visualizing Civil 3D Objects
- 22.2.1. Applying a Visual Style
- 22.2.2. Visualizing a Surface
- 22.2.3. Visualizing a Corridor
- 22.2.4. Creating Code Set Styles
- 22.2.5. Visualizing a Pipe Network
- 22.2.6. Visualizing AutoCAD Objects
- 22.2.7. Creating a 3D DWF from a Corridor Model
- 22.2.8. Creating a Quick Rendering from a Corridor Model
- 22.3. The Bottom Line
- 23. Projecting the Cost: Quantity Takeoff
-
A. The Bottom Line
- A.1. Chapter 1: Getting Dirty: The Basics of 3D
- A.2. Chapter 2: Back to Basics: Lines and Curves
- A.3. Chapter 3: Lay of the Land: Survey
- A.4. Chapter 4: X Marks the Spot: Points
- A.5. Chapter 5: The Ground Up: Surfaces in Civil 3D
- A.6. Chapter 6: Don't Fence Me In: Parcels
- A.7. Chapter 7: Laying A Path: Alignments
- A.8. Chapter 8: Cut to the Chase: Profiles
- A.9. Chapter 9: Slice and Dice: Profile Views in Civil 3D
- A.10. Chapter 10: Templates Plus: Assemblies and Subassemblies
- A.11. Chapter 11: Easy Does It: Basic Corridors
- A.12. Chapter 12: The Road Ahead: Advanced Corridors
- A.13. Chapter 13: Stacking Up: Cross Sections
- A.14. Chapter 14: The Tool Chest: Parts List and Part Builder
- A.15. Chapter 15: Running Downhill: Pipe Networks
- A.16. Chapter 16: Working the Land: Grading
- A.17. Chapter 17: Sharing the Model: Data Shortcuts
- A.18. Chapter 18: Behind the Scenes: Autodesk Data Management Server
- A.19. Chapter 19: Teamwork: Vault Client and Civil 3D
- A.20. Chapter 20: Out the Door: Plan Production
- A.21. Chapter 21: Playing Nice With Others: LDT and LandXML
- A.22. Chapter 22: Get The Picture: Visualization
- A.23. Chapter 23: Projecting the Cost: Quantity Takeoff
Product information
- Title: Mastering AutoCAD® Civil 3D® 2010
- Author(s):
- Release date: July 2007
- Publisher(s): Sybex
- ISBN: 9780470473535
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