Book description
The humor and insights in the 2nd Edition of
Lopp's straight-from-the-hip style is unlike any other writer on management. He pulls no punches and tells stories he probably shouldn't. But they are massively instructive and cut to the heart of the matter whether it's dealing with your boss, handling a slacker, hiring top guns, or seeing a knotty project through to completion.
This second editions expands on the management essentials. It will explain why we hate meetings, but must have them, it carefully documents the right way to have a 1-on-1, and it documents the perils of not listening to your team.
Writing code is easy. Managing humans is not. You need a book to help you do it, and this is it.
What you'll learn
How to lead geeks
How to handle conflict
How to hire well
How to motivate employees
How to manage your boss
How to say no
How to handle stressed people freaking out
How to improve your social IQ
How to run a meeting well
And much more
Who this book is for
This book is designed for managers and would-be managers staring at the role of a manager wondering why they would ever leave the safe world of bits and bytes for the messy world of managing humans. The book covers handling conflict, managing wildly differing personality types, infusing innovation into insane product schedules, and figuring out how to build a lasting and useful engineering culture.
Table of contents
- Titlepage
- Dedication
- Contents
- About the Author
- Acknowledgments
- Preface to the Second Edition
-
Part I: The Management Quiver
- Chapter 1: Don't Be a Prick
-
Chapter 2: Managers Are Not Evil
- There Is Evil
- Your Manager’s Job
- Where Does Your Manager Come From?
- How Is He Compensating for His Blind Spots?
- Does Your Manager Speak the Language?
- How Does Your Manager Talk to You?
- How Much Action per Decision?
- Where Is Your Manager in the Political Food Chain?
- What Happens When They Lose Their Shit?
- The Big Finish
- Chapter 3: The Rands Test
- Chapter 4: How to Run a Meeting
- Chapter 5: The Twinge
- Chapter 6: The Update, the Vent, and the Disaster
- Chapter 7: The Monday Freakout
- Chapter 8: Lost in Translation
-
Chapter 9: Agenda Detection
- Meeting Bail Tip #1: Identify the Type of Meeting
- Meeting Bail Tip #2: Classify the Participants
- Meeting Bail Tip #3: Identify the Players
- Meeting Bail Tip #4: Identify the Pros and Cons
- Meeting Bail Tip #5: Figure Out the Issue
- Meeting Bail Tip #6: Give the Cons What They Want
- Meeting Bail Tip #7: Figure Out the Issue
- Conclusion
- Chapter 10: Dissecting the Mandate
- Chapter 11: Information Starvation
- Chapter 12: Subtlety, Subterfuge, and Silence
- Chapter 13: Managementese
- Chapter 14: Fred Hates the Off-Site
- Chapter 15: A Different Kind of DNA
- Chapter 16: An Engineering Mindset
- Chapter 17: Three Superpowers
- Chapter 18: Saying No
- Part II: The Process is the Product
-
Part III: Versions of You
- Chapter 28: Bored People Quit
- Chapter 29: Bellwethers
- Chapter 30: The Ninety-Day Interview
- Chapter 31: Managing Nerds
- Chapter 32: NADD
- Chapter 33: A Nerd in a Cave
- Chapter 34: Meeting Creatures
- Chapter 35: Incrementalists and Completionists
- Chapter 36: Organics and Mechanics
- Chapter 37: Inwards, Outwards, and Holistics
- Chapter 38: Free Electrons
- Chapter 39: Rules for the Reorg
- Chapter 40: An Unexpected Connection
- Chapter 41: Avoiding the Fez
- Chapter 42: A Glimpse and a Hook
- Chapter 43: Nailing the Phone Screen
-
Chapter 44: Your Resignation Checklist
- Rule #1: Don’t Promise What You Can’t Do
- Rule #2: Respect Your Network
- Rule #3: Update “The Crew”
- Rule #4: Don’t Take Cheap Shots
- Rule #5: Do Right by Those Who Work for You and with You
- Rule #6: Don’t Volunteer to Do Work After You Leave (or, if You Do, Make Sure You Get a Lot of Money for It)
- Rule #7: Don’t Give Too Much Notice
- They Know
- Glossary
- Index
Product information
- Title: Managing Humans: Biting and Humorous Tales of a Software Engineering Manager, Second Edition
- Author(s):
- Release date: June 2012
- Publisher(s): Apress
- ISBN: 9781430243144
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