Chapter 5. Flash MX 2004 Tools
IN THIS CHAPTER
Flash MX 2004 is, at its heart, a vector animation tool. Granted, it does a lot more than that, and more and more often it's being used by clever designers and programmers to create robust interfaces and applications. Since Flash has a robust set of drawing tools, nearly all your graphic assets can be produced within Flash itself.
In this chapter, we will review the tools in Flash; what they are and what they do. We'll detail the tools that draw, select, and transform the assets that you make to create a compelling and well-designed interface.
Selection Tools
The main selection tool in Flash is the black arrow, ...
Get Macromedia® Flash® MX 2004 Certified Designer Study Guide now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.