Chapter 7. Events, Listeners, and Callbacks
We push buttons, we push people, and we even push people’s buttons, all with a single purpose: to elicit a response. The Macromedia Flash way of saying this is with events.
Events are actions that happen in Flash. These actions could range from the user clicking a button to data loading into the application. By responding to these events you can make your project much more dynamic. Events are like an engine that moves an application along and makes our Flash projects interactive.
![Events, Listeners, and Callbacks](/api/v2/epubs/0321336194/files/graphics/161fig01.jpg)
We’ll create a Billiard project in this lesson that will use events to respond the user interaction.
What You Will Learn
In this ...
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