Figures and tables
Figures
3.1 Summary of common traits found in virtual worlds during three generations of history
5.2 Example of a Creative Commons licence
6.1 RFID embedded object (Oyster card)
6.2 Blood data visualisation project
6.3 The Wildermann
7.2 The Gall-Peters projection
7.3 The Discovery Engine website at TWAM
9.1 Design Against Crime model
9.3 The Design Experience model
9.4 A new process for designing digital public space
Tables
1.1 World internet usage and population statistics, November 15, 2015
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