Chapter 1. An Overview of Unreal Engine
First of all, thank you for picking up this book. I am sure you are excited to learn how to make your own game. In this chapter, I will run you through the different fundamental components in a game and what Unreal Engine 4 offers to help you make your dream game.
The following topics will be covered in this chapter:
- What is in a game?
- The history of Unreal Engine (UE)
- How is game development done?
- The components of UE and its editors
What goes into a game?
When you play a game, you probably are able to identify what needs to go into a game. In a simple PC shooting game example, when you press the left mouse button, the gun triggers. You see bullets flying, hear the sound of the gun and look around to see if you ...
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