Chapter 1. Introduction to LibGDX and Project Setup
This book will take you on an exciting tour to show and teach you about game development using the open source LibGDX framework. Actually, you have chosen just the right time to read about game development as the game industry is in a remarkable state of change. With the advent of increasingly powerful smartphones and tablets as well as the ever-growing application stores for desktop computers and mobile platforms serving millions of users a day, it has never been easier for Independent Game Developers (also known as Indies) to enter the market with virtually no risks and very low budgets.
In this chapter, you will learn about what LibGDX is and the advantages that it provides when developing ...
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