Basic Shaders
As we mentioned before, Cycles materials are made of shaders. How can you add shaders to a material? When you add a new material, in the Surface panel you’ll see a Diffuse BSDF shader option. By clicking the shader’s name, you can pick a different shader option. Let’s look at some of the most commonly used shaders.
Diffuse BSDF: It’s the basic shader—just a colored surface.
Transparent BSDF: This shader makes the surface transparent.
Glossy BSDF: A shader that is shiny and reflective, by controlling its roughness you’ll get shine ...
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