Preface

Three.js has become the standard way of creating stunning 3D WebGL content over the last couple of years. In this edition, we’ll look at all the features of Three.js and provide additional content on how to integrate Three.js with Blender, React, TypeScript, and the newest physics engine.

In this book, you’ll learn how to create and animate immersive 3D scenes directly in your browser using the full potential of WebGL and modern browsers.

The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You’ll also learn how to create realistic-looking 3D objects using textures and materials. Besides creating these objects manually, ...

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