Chapter 4
Break A Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause
This chapter will cover the first part of the creation of Break a Wall, a remake of the famous Breakout. Before you jump into the design of the game, I would like to cover a little bit of the game’s history.
Atari developed Breakout (Figure 4-1) in 1976. Released four years after the Pong, Breakout became an arcade game immediately. Later, Atari released video game console version of Breakout.
Nolan Bushnell and Steve Bristow developed the game from an idea of having a one-player Pong game. The player ...
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