Book description
An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them.
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
You’ll learn:
- How aesthetically pleasing design creates positive responses
- The principles from psychology most useful for designers
- How these psychology principles relate to UX heuristics
- Predictive models including Fitts’s law, Jakob’s law, and Hick’s law
- Ethical implications of using psychology in design
- A framework for applying these principles
Publisher resources
Table of contents
- Preface
- 1. Jakob’s Law
- 2. Fitts’s Law
- 3. Hick’s Law
- 4. Miller’s Law
- 5. Postel’s Law
- 6. Peak–End Rule
- 7. Aesthetic–Usability Effect
- 8. von Restorff Effect
- 9. Tesler’s Law
- 10. Doherty Threshold
- 11. With Power Comes Responsibility
- 12. Applying Psychological Principles in Design
- Index
Product information
- Title: Laws of UX
- Author(s):
- Release date: April 2020
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781492055310
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