Chapter 15. Dice of Doom, a Game Written in the Functional Style
Now we’re finally ready to create a more sophisticated (and fun) computer program in the functional style. As we expand this program throughout the rest of this book, you’ll learn about techniques for writing elegant functional code, while at the same time maintaining strong performance in your programs.
The Rules of Dice of Doom
Dice of Doom is a game in the same family as Risk, Dice Wars (http://www.gamedesign.jp/flash/dice/dice.html), and KDice (http://kdice.com/). In the beginning, we’re going to keep the rules of Dice of Doom mind-numbingly simple. In later chapters, we’ll expand ...
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